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Six months ago, at SXSW 2018 in Austin, a team from Bose gave early demonstrations of a new platform technology. Previewing special devices to enjoy music and control an augmented sound experience, Bose AR made an incredible first impression. Equipping attendees with devices to try out, the team listened and took user feedback and excitement back to Bose offices.
As you may have seen, today we were excited to unveil the new line of Bose smart speakers and soundbars, which will be available this fall. At the same time, we're also excited to share here with the BoseDevs community some details around our plans to make these products accessible to your applications.
Hello, Bose Devs!
Today, I'm really excited to announce a new addition to the Bose team - Chuck Freedman has joined us as our Developer Relations Lead. Since you'll be seeing a lot of him in the coming weeks and months, both on the forums here and out at events like workshops and hackathons, I sat down with Chuck for a little Q&A to help introduce him to all of you.
Here at Bose, we have a long legacy of innovating in audio, from bringing room-filling sound to a tiny speaker, to canceling out airplane noise in a comfortable pair of headphones. We’re proud to say that we’ve been doing this for over fifty years.
We’re always looking for new places where we can innovate and bring joy to our customers. And recently we’ve been really excited about augmented reality.
Welcome to our brand-new Bose Developer Portal. It's been quite a while since we first published our public SoundTouch Control API (formerly known as the SoundTouch Developers API), and we're excited to unveil several things we've been working on since then!